lu707017
2006-11-11, 07:54 AM
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3018 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5700LE (Microsoft Corporation) (5673)
ReadFile failed: Count=0 Length=8100 Error=系統資源不足,無法完成要求的服務。
History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- FStaticTexture::GetTextureData
<- MFighter.UpBody.MFighter_m011_t77_u_ori <- FD3DTexture::Cache
<- FD3DRenderInterface::CreateTexture <- FD3DRenderInterface::CheckHandleCombinedMaterial
<- FD3DRenderInterface::CheckCachedMaterial <- APawn::CreateSkin <- RenderLevel
<- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:: Draw
<- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick
<- UpdateWorld <- MainLoop
有大大可以幫解答嗎
贊助商連結
CPU: GenuineIntel Unknown processor @ 3018 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5700LE (Microsoft Corporation) (5673)
ReadFile failed: Count=0 Length=8100 Error=系統資源不足,無法完成要求的服務。
History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- FStaticTexture::GetTextureData
<- MFighter.UpBody.MFighter_m011_t77_u_ori <- FD3DTexture::Cache
<- FD3DRenderInterface::CreateTexture <- FD3DRenderInterface::CheckHandleCombinedMaterial
<- FD3DRenderInterface::CheckCachedMaterial <- APawn::CreateSkin <- RenderLevel
<- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:: Draw
<- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick
<- UpdateWorld <- MainLoop
有大大可以幫解答嗎
贊助商連結